After a series of postponements, we are preparing the days until December 10 to finally witness the release of Cyberpunk 2077, whose developer has denied the recently spread rumors that it may be postponed for next year. He was not satisfied with the denial but began publishing game shows for the old and new generation versions in response to the critics.
These performances focused heavily on the gameplay but did not explain much about the story and the tasks that lie ahead in the game. However, some started talking about this point specifically, such as Andy Kelly from PC Gamer, who confirmed that there are tasks that will raise your feelings and emotions in the game, contrary to what might suggest to you its future character.
Specifically, he said that there are missions with the character Judy Alvarez that will remind you of those feelings that you experienced during the implementation of the mission of The Bloody Baron in The Witcher 3, which is one of the most beautiful tasks of the game and indeed it was passionate par excellence.
What the media said was back and supported by game designer Pawel Kapala, who said that his feelings are usually not affected by any task in the games, but he experienced that feeling in one of the missions of Cyber Bank 2077, where he was affected so badly that he stopped playing to catch his breath. He also likened it to the Bloody Baron mission in their previous game.
Really encouraging statements, especially for those like me who are interested in the story more than anything else in the game and I really hope we see interesting storytelling in the game that reminds us of the legendary tasks of The Witcher 3.
I just completed a certain quest in #Cyberpunk2077 and while I don't usually get emotional playing games, I had to pause and take a breather after this one. Our Quest Designers and Writers created an insanely good experience.
— PaweÅ‚ KapaÅ‚a (@Pawel_Kapow) November 24, 2020
I just completed a certain quest in #Cyberpunk2077 and while I don't usually get emotional playing games, I had to pause and take a breather after this one. Our Quest Designers and Writers created an insanely good experience.
— PaweÅ‚ KapaÅ‚a (@Pawel_Kapow) November 24, 2020