Detroit director reveals Xbox Series X's advantage over PS5 at some point

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In previous interviews with Detroit director David Cage, he spoke about his opinion of the Xbox Series X, which he considered annoying to players and developers. He joins the Remedy team who has already openly raised his concerns about the device as well. But what about his opinion of his older brother, the Xbox Series X, and his regularity compared to the rival PlayStation 5?

In an interview conducted by Wccftech with David Cage, he said that comparing gear in two devices is always difficult because each of them has advantages and disadvantages. The issue is not only related to the central processor and its frequency, but the compatibility of the pieces and the equipment with each other plays a greater role in his opinion.

He continued by saying that both PlayStation 5 and Xbox Series X use the same central processor with a speed advantage in favor of Series X. The Ceres X GPU is also stronger than its competitor and 16% faster than it. It is also outperformed by bandwidth or bandwidth, as it is faster by 25%. The PlayStation 5 beat the Series X with SSD speed, offering twice the speed.

The shading cores in Xbox Series are more suitable for machine learning techniques, and this will also represent a point of advantage for the device while offering a feature like DLSS that contributes to increasing performance without sacrifices.

Cage concluded his speech by saying that the Xbox Series X might on the whole be superior in its equipment to its competitor, but according to their experience in development, the hardware does not represent the whole story in the equation of balance between devices.

Sony has proven in the past that its devices are always able to provide the best picture and games with the most beautiful graphics because the structure of its devices and its software are compatible with each other and have an efficient return.

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